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Animation and cinematics

VGAI Reference 0.3

Planned versioned manual truth covering Native XState animation state machines and blend trees, Masked and additive animation layers, Deterministic animation/cinematic clock and cues, Theatre.js deterministic integration, GSAP deterministic integration, Scene cameras and deterministic camera ownership, Storybook story and XState inspection, Deterministic cinematic simulation and rendering.

planned · authored · immutable Reference 0.3

Lifecycle and constraints

Detailed constraints will publish with the generated or reviewed entry.

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