Animation and cinematics
VGAI Reference 0.3
Planned versioned manual truth covering Native XState animation state machines and blend trees, Masked and additive animation layers, Deterministic animation/cinematic clock and cues, Theatre.js deterministic integration, GSAP deterministic integration, Scene cameras and deterministic camera ownership, Storybook story and XState inspection, Deterministic cinematic simulation and rendering.
planned · authored · immutable Reference 0.3
Lifecycle and constraints
Detailed constraints will publish with the generated or reviewed entry.