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Compatibility, migration, caveats, and unsupported capabilities

VGAI Reference 0.3

Planned versioned limitations truth covering Typed input actions, devices, prompts, and rebinding, Runtime game save/load persistence, Three-dimensional Rapier physics, Two-dimensional Rapier/Pixi physics, First-party vehicle mechanics, First-party AI perception and spawning, Scene materials and material registry, Scene cameras and deterministic camera ownership, Removed Scene UI keyframe/timeline animation, Existing-game ingestion for Three.js, PixiJS, and React DOM, Visual React UI authoring and source write-back, Local and online asset browsing, Browser-first editor, storage backends, and hot reload, Web build and Cloudflare/itch deployment, P2P Colyseus-compatible runtime and Cloudflare relay, Cloud asset manifest, quotas, and worker delivery, Current engine and schema reference generation, Current Learn/manual/capstone site, Nested component values in authored scene JSON.

planned · authored · immutable Reference 0.3

Lifecycle and constraints

Detailed constraints will publish with the generated or reviewed entry.

Runnable Learn material