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VGAI Essentials

VGAI Learn

Planned official pathway covering Game root and multi-world runtime, Versioned game manifest and world declarations, Scene and prefab schemas, parsing, and runtime loading, Typed input actions, devices, prompts, and rebinding, First-party PixiJS worlds and 2D authoring, Scene viewport, hierarchy, inspector, transforms, and prefabs, Project-scoped transactional history, VGAI command-line project and editor control, VGAI command-line validation and conformance, Project scaffolding and engine upgrade, Web build and Cloudflare/itch deployment, Current Learn/manual/capstone site.

planned · beginner · 240 minutes · >=0.3.0 <0.4.0

Outcome

  • Apply VGAI Essentials through a verified runnable outcome.

Canonical Reference