Build, deployment, diagnostics, and profiling
VGAI Learn
Planned official recipe covering Runtime performance panels and profiling, Browser-first editor, storage backends, and hot reload, VGAI command-line project and editor control, VGAI command-line validation and conformance, Programmatic project, editor, play, and cinematic operations, Editor client SDK, Project scaffolding and engine upgrade, Web build and Cloudflare/itch deployment, Deterministic cinematic simulation and rendering, Debug draw, console bridge, and structured engine logging.
planned · intermediate · 15 minutes · >=0.3.0 <0.4.0
Outcome
- Apply Build, deployment, diagnostics, and profiling through a verified runnable outcome.
Canonical Reference
- @vgai/editor-sdk API
- @vgai/engine API
- create-vgai-project API
- @vgai/sdk API
- VGAI CLI command reference
- Compatibility, migration, caveats, and unsupported capabilities
- Adapters and existing-game ingestion
- Animation and cinematics
- Performance and diagnostics
- Editor and project tools
- Build, deployment, SDKs, and upgrades
- Cinematic render and capture formats
- Structured operation error format