Get Started
Welcome to vgai. This section gets you from zero to a running scene and explains the
one idea everything else builds on: the Three.js Object3D is the entity.
What is vgai? The engine, the editor, the template — and the Object3D-as-truth model.
Install & set up a project Scaffold a project with create-vgai-project and the CLI.
First look at the editor A tour of the viewport, hierarchy, inspector, and asset browser.
Design philosophy Determinism, locality, fail-fast — and phase ordering.
How to use this site Tutorials vs. the manual vs. the reference.