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How to use this site

vgai Learn separates three kinds of content, the way Unity, Godot, and Unreal do. Knowing which is which saves time.

  • Learning a goal? Start with a tutorial, quick start, or a capstone game.
  • Understanding a system? Read the manual section for that subsystem.
  • Looking up a field or API? Go straight to the reference.

If you’d rather follow a guided route, the Pathways are curated, role-based sequences — Game Developer, Technical Artist, UI Developer, Multiplayer Developer, and Integrator — each with a hands-on lab and quizzes.

Every tutorial/capstone/quick-start lesson on this site:

  • carries a video and at least three images/diagrams;
  • ends in a runnable result that is actually executed during validation;
  • is reviewed by independent subagents against a quality rubric (technical accuracy, steps-actually-work, completeness, pedagogy, media). Any failure reopens the lesson.

Reference pages are generated from the engine’s own definitions, so they match the code by construction. The full quality plan lives in the roadmap.

  • Note / Tip / Caution callouts flag the things worth flagging.
  • Code blocks are copyable; full blocks are type-checked in CI, partial blocks point at a real source file.
  • See also links connect tutorials to the manual and reference.